I want to make my own videogames. Learning videogame design is my first step on that journey. I doubt Schell's 'The Art of Game Design' and Adams's 'Fundamentals of Game Design' will be the only two books I will ever read on the topic, despite the ambiguity in both titles these are both about videogames primarily. The point of this is not to summarise each book individually, but rather the total. I read these two in the title order. This might have not been the best order as Adams's book laid out and functions as a textbook with a focus on the player, while Schell's more like a reference book and is primarily focused on creating a good product using different perspectives to help. The focus of both aren't necessarily contradictory. I did miss out on a few things intentionally. There was so little on accessibility I did not include it at all, there are the Xbox Accessibility Guidelines which seem much more relevant and would be constantly updated. I a...
This blog generally is to get my thoughts in a (theoretically) public manner thus here I am forced to be more careful. My current was of presenting thoughts is using a diary where being loose and private allows me to be unfocused or rushed, but that format itself has limits. The exact content will be anything I want it to be. While I do research, and to not keep this blog empty, I have created this post here. There won't be any upload schedule. There's no point in that. My new year's resolution was to create a blog like that, it's actually quite hard to have interesting ideas like that consistently. I did gain respect for those who upload regularly for the sheer effort of it. That also highlighted how difficult it is to have quality consistently as well. I'll see you at the next one.